FA-86995 / Physics integrator stability / Member archive
Render interpolation factor is returned as raw leftover seconds · case 05
Interpolation weights are tiny and rendering visibly snaps between states.
Case contract
solve(frames, dt, max_frame, max_steps): game loop accumulator. Each frame delta is clamped to max_frame and added; run steps while acc >= dt up to max_steps; if a full dt still remains, whole multiples of dt are dropped (spiral-of-death guard). Return [steps per frame, acc/dt after last frame, dropped time].
Why this case matters
Game and robotics physics loops depend on integrator update order, step control and stabilization terms; a wrong decision point turns a stable simulation into drifting or exploding motion.
One recorded failure
Sample boundary fixtureThis sample comes from the broken implementation of a controlled reproducer.
| Boundary fixture | Actual | Expected | Outcome |
|---|---|---|---|
| case 0 | [[0, 4, 1], 0.015625, 0.0] | [[0, 4, 1], 0.5, 0.0] | Failed |
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This record includes three runnable implementations, regression fixtures, execution results, and source hashes.
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