FA-86465 / Procedural level generation constraints / Member archive
Platform jump reachability: Gap measured between left edges · case 05
Wide platforms appear far apart even when overlapping.
Case contract
platforms [x1, x2, y] (y grows upward); the player starts on platform 0. From A the player reaches B when rise = yB-yA <= jump_h (any drop is allowed) and the horizontal gap max(0, xB1-xA2, xA1-xB2) <= jump_d - max(0, rise)//2. Reachability is transitive. Returns sorted reachable indices.
Why this case matters
Procedural generators silently emit unplayable or unfair levels when a single constraint check uses the wrong boundary, axis, neighborhood or update order; the defect is visible in exact generated geometry.
One recorded failure
Sample boundary fixtureThis sample comes from the broken implementation of a controlled reproducer.
| Boundary fixture | Actual | Expected | Outcome |
|---|---|---|---|
| platform to the left #1 | [0] | [0, 1] | Failed |
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