FA-83243 / Go territory scoring / Member archive
Timeouts are treated as ordinary moves · case 03
A game lost on time continues and may later end by passes.
Case contract
Input list of "C:action" tokens. Two consecutive passes by different players end the game ["score", None, index]; any board move clears a pending pass; "resign"/"timeout" end it with the opponent as winner ["resign"/"time", winner, index]. Otherwise ["playing", None, len(moves)].
Why this case matters
Go servers and scoring tools compute this value automatically; a wrong answer changes a game result.
One recorded failure
Sample boundary fixtureThis sample comes from the broken implementation of a controlled reproducer.
| Boundary fixture | Actual | Expected | Outcome |
|---|---|---|---|
| game end case 6 | ["playing", null, 4] | ["time", "W", 1] | Failed |
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