FA-83241 / Go territory scoring / Open access
Timeouts are treated as ordinary moves · case 01
A game lost on time continues and may later end by passes.
ROOT CAUSE
The timeout branch is missing.
VERIFIED REPAIR
End the game on timeout with the opponent winning.
Unsuccessful approach: Ending on timeout without a winner loses the result.
Case contract
Input list of "C:action" tokens. Two consecutive passes by different players end the game ["score", None, index]; any board move clears a pending pass; "resign"/"timeout" end it with the opponent as winner ["resign"/"time", winner, index]. Otherwise ["playing", None, len(moves)].
Why this case matters
Go servers and scoring tools compute this value automatically; a wrong answer changes a game result.
1 / The failure
Exit 1"""Failure Map reference implementation. Python standard library only."""
import json
N = 1
observations = []
def solve(x):
moves = x
prev_pass = None
for idx, mv in enumerate(moves):
who, _, act = mv.partition(':')
other = 'W' if who == 'B' else 'B'
if act == 'resign':
return ['resign', other, idx]
if act == 'pass':
if prev_pass is not None and prev_pass != who:
return ['score', None, idx]
prev_pass = who
else:
prev_pass = None
return ['playing', None, len(moves)]
def check(label, actual, expected):
observations.append({"check": label, "actual": actual, "expected": expected, "passed": actual == expected})
fixtures = [[[['B:cc', 'W:cc', 'B:timeout', 'W:timeout'], ['time', 'W', 2]], [['B:resign', 'W:pass', 'W:resign', 'B:resign', 'B:qq', 'W:cc'], ['resign', 'W', 0]], [['B:timeout', 'W:pass', 'B:cc', 'B:cc'], ['time', 'W', 0]], [['B:timeout', 'W:pass', 'W:pass', 'W:pass'], ['time', 'W', 0]], [['B:timeout', 'W:cc'], ['time', 'W', 0]], [['B:timeout', 'W:resign'], ['time', 'W', 0]], [['B:pass'], ['playing', None, 1]], [['W:pass', 'B:timeout', 'B:cc', 'W:dd'], ['time', 'W', 1]]], [[['B:timeout', 'W:cc'], ['time', 'W', 0]], [['W:cc', 'B:pass', 'B:dd', 'W:cc', 'B:resign'], ['resign', 'W', 4]], [['B:pass'], ['playing', None, 1]], [['B:resign'], ['resign', 'W', 0]], [['B:resign', 'B:cc', 'W:timeout', 'W:pass', 'B:cc'], ['resign', 'W', 0]], [['B:cc', 'W:pass', 'B:dd', 'B:resign'], ['resign', 'W', 3]], [[], ['playing', None, 0]], [['B:timeout', 'B:qq'], ['time', 'W', 0]]], [[['B:pass', 'W:qq'], ['playing', None, 2]], [['B:resign', 'W:pass'], ['resign', 'W', 0]], [['B:pass', 'W:cc', 'W:pass', 'B:cc'], ['playing', None, 4]], [['B:pass', 'W:qq'], ['playing', None, 2]], [['B:pass', 'B:dd', 'B:qq'], ['playing', None, 3]], [['W:pass'], ['playing', None, 1]], [['W:pass', 'B:timeout', 'B:cc', 'W:dd'], ['time', 'W', 1]], [['B:qq', 'B:timeout', 'B:timeout', 'W:qq', 'B:cc'], ['time', 'W', 1]]], [[['B:resign', 'W:pass', 'B:pass', 'W:dd'], ['resign', 'W', 0]], [['B:pass', 'W:qq', 'B:resign', 'W:pass', 'B:resign'], ['resign', 'W', 2]], [['B:dd', 'W:pass', 'B:pass', 'W:cc', 'B:cc'], ['score', None, 2]], [['B:dd', 'W:resign', 'B:dd', 'W:dd'], ['resign', 'B', 1]], [['W:qq', 'W:timeout', 'B:dd', 'W:pass', 'B:cc', 'W:qq'], ['time', 'B', 1]], [['B:dd'], ['playing', None, 1]], [['B:qq', 'B:timeout'], ['time', 'W', 1]], [['B:timeout', 'W:qq', 'B:dd', 'W:cc', 'B:dd'], ['time', 'W', 0]]], [[['W:cc', 'W:resign'], ['resign', 'B', 1]], [['B:dd', 'B:cc', 'B:cc', 'W:resign'], ['resign', 'B', 3]], [['W:pass', 'B:timeout', 'B:cc', 'W:dd'], ['time', 'W', 1]], [['B:timeout'], ['time', 'W', 0]], [['B:pass', 'W:pass', 'B:pass', 'W:resign', 'B:pass', 'W:dd'], ['score', None, 1]], [['W:timeout', 'W:cc', 'B:cc', 'W:pass', 'B:dd', 'W:qq'], ['time', 'B', 0]], [['W:timeout', 'W:resign', 'B:pass', 'W:timeout', 'B:pass', 'W:pass'], ['time', 'B', 0]], [['B:timeout', 'W:dd', 'B:pass', 'W:qq'], ['time', 'W', 0]]]]
for i, (args, expected) in enumerate(fixtures[N-1]):
check("game end case %d" % i, solve(args), expected)
print(json.dumps({"observations": observations, "passed": all(x["passed"] for x in observations)}, ensure_ascii=False))
raise SystemExit(0 if all(x["passed"] for x in observations) else 1)
| Boundary fixture | Actual | Expected | Outcome |
|---|---|---|---|
| game end case 0 | ['playing', None, 4] | ['time', 'W', 2] | Failed |
| game end case 1 | ['resign', 'W', 0] | ['resign', 'W', 0] | Passed |
| game end case 2 | ['playing', None, 4] | ['time', 'W', 0] | Failed |
| game end case 3 | ['playing', None, 4] | ['time', 'W', 0] | Failed |
| game end case 4 | ['playing', None, 2] | ['time', 'W', 0] | Failed |
| game end case 5 | ['resign', 'B', 1] | ['time', 'W', 0] | Failed |
| game end case 6 | ['playing', None, 1] | ['playing', None, 1] | Passed |
| game end case 7 | ['playing', None, 4] | ['time', 'W', 1] | Failed |
SHA-256 / 460f4c0c6b562104f6e2f739fbd85043209d8ce8c3662a6c4854b0c2e2631db1
2 / The unsuccessful fix
Exit 1"""Failure Map reference implementation. Python standard library only."""
import json
N = 1
observations = []
def solve(x):
moves = x
prev_pass = None
for idx, mv in enumerate(moves):
who, _, act = mv.partition(':')
other = 'W' if who == 'B' else 'B'
if act == 'resign':
return ['resign', other, idx]
if act == 'timeout':
return ['time', None, idx]
if act == 'pass':
if prev_pass is not None and prev_pass != who:
return ['score', None, idx]
prev_pass = who
else:
prev_pass = None
return ['playing', None, len(moves)]
def check(label, actual, expected):
observations.append({"check": label, "actual": actual, "expected": expected, "passed": actual == expected})
fixtures = [[[['B:cc', 'W:cc', 'B:timeout', 'W:timeout'], ['time', 'W', 2]], [['B:resign', 'W:pass', 'W:resign', 'B:resign', 'B:qq', 'W:cc'], ['resign', 'W', 0]], [['B:timeout', 'W:pass', 'B:cc', 'B:cc'], ['time', 'W', 0]], [['B:timeout', 'W:pass', 'W:pass', 'W:pass'], ['time', 'W', 0]], [['B:timeout', 'W:cc'], ['time', 'W', 0]], [['B:timeout', 'W:resign'], ['time', 'W', 0]], [['B:pass'], ['playing', None, 1]], [['W:pass', 'B:timeout', 'B:cc', 'W:dd'], ['time', 'W', 1]]], [[['B:timeout', 'W:cc'], ['time', 'W', 0]], [['W:cc', 'B:pass', 'B:dd', 'W:cc', 'B:resign'], ['resign', 'W', 4]], [['B:pass'], ['playing', None, 1]], [['B:resign'], ['resign', 'W', 0]], [['B:resign', 'B:cc', 'W:timeout', 'W:pass', 'B:cc'], ['resign', 'W', 0]], [['B:cc', 'W:pass', 'B:dd', 'B:resign'], ['resign', 'W', 3]], [[], ['playing', None, 0]], [['B:timeout', 'B:qq'], ['time', 'W', 0]]], [[['B:pass', 'W:qq'], ['playing', None, 2]], [['B:resign', 'W:pass'], ['resign', 'W', 0]], [['B:pass', 'W:cc', 'W:pass', 'B:cc'], ['playing', None, 4]], [['B:pass', 'W:qq'], ['playing', None, 2]], [['B:pass', 'B:dd', 'B:qq'], ['playing', None, 3]], [['W:pass'], ['playing', None, 1]], [['W:pass', 'B:timeout', 'B:cc', 'W:dd'], ['time', 'W', 1]], [['B:qq', 'B:timeout', 'B:timeout', 'W:qq', 'B:cc'], ['time', 'W', 1]]], [[['B:resign', 'W:pass', 'B:pass', 'W:dd'], ['resign', 'W', 0]], [['B:pass', 'W:qq', 'B:resign', 'W:pass', 'B:resign'], ['resign', 'W', 2]], [['B:dd', 'W:pass', 'B:pass', 'W:cc', 'B:cc'], ['score', None, 2]], [['B:dd', 'W:resign', 'B:dd', 'W:dd'], ['resign', 'B', 1]], [['W:qq', 'W:timeout', 'B:dd', 'W:pass', 'B:cc', 'W:qq'], ['time', 'B', 1]], [['B:dd'], ['playing', None, 1]], [['B:qq', 'B:timeout'], ['time', 'W', 1]], [['B:timeout', 'W:qq', 'B:dd', 'W:cc', 'B:dd'], ['time', 'W', 0]]], [[['W:cc', 'W:resign'], ['resign', 'B', 1]], [['B:dd', 'B:cc', 'B:cc', 'W:resign'], ['resign', 'B', 3]], [['W:pass', 'B:timeout', 'B:cc', 'W:dd'], ['time', 'W', 1]], [['B:timeout'], ['time', 'W', 0]], [['B:pass', 'W:pass', 'B:pass', 'W:resign', 'B:pass', 'W:dd'], ['score', None, 1]], [['W:timeout', 'W:cc', 'B:cc', 'W:pass', 'B:dd', 'W:qq'], ['time', 'B', 0]], [['W:timeout', 'W:resign', 'B:pass', 'W:timeout', 'B:pass', 'W:pass'], ['time', 'B', 0]], [['B:timeout', 'W:dd', 'B:pass', 'W:qq'], ['time', 'W', 0]]]]
for i, (args, expected) in enumerate(fixtures[N-1]):
check("game end case %d" % i, solve(args), expected)
print(json.dumps({"observations": observations, "passed": all(x["passed"] for x in observations)}, ensure_ascii=False))
raise SystemExit(0 if all(x["passed"] for x in observations) else 1)
| Boundary fixture | Actual | Expected | Outcome |
|---|---|---|---|
| game end case 0 | ['time', None, 2] | ['time', 'W', 2] | Failed |
| game end case 1 | ['resign', 'W', 0] | ['resign', 'W', 0] | Passed |
| game end case 2 | ['time', None, 0] | ['time', 'W', 0] | Failed |
| game end case 3 | ['time', None, 0] | ['time', 'W', 0] | Failed |
| game end case 4 | ['time', None, 0] | ['time', 'W', 0] | Failed |
| game end case 5 | ['time', None, 0] | ['time', 'W', 0] | Failed |
| game end case 6 | ['playing', None, 1] | ['playing', None, 1] | Passed |
| game end case 7 | ['time', None, 1] | ['time', 'W', 1] | Failed |
SHA-256 / 0e14c80aaf93856eaa70668751ba5349dc5fffa3066d60b3f9a51b2c85b45feb
3 / The verified repair
Exit 0"""Failure Map reference implementation. Python standard library only."""
import json
N = 1
observations = []
def solve(x):
moves = x
prev_pass = None
for idx, mv in enumerate(moves):
who, _, act = mv.partition(':')
other = 'W' if who == 'B' else 'B'
if act == 'resign':
return ['resign', other, idx]
if act == 'timeout':
return ['time', other, idx]
if act == 'pass':
if prev_pass is not None and prev_pass != who:
return ['score', None, idx]
prev_pass = who
else:
prev_pass = None
return ['playing', None, len(moves)]
def check(label, actual, expected):
observations.append({"check": label, "actual": actual, "expected": expected, "passed": actual == expected})
fixtures = [[[['B:cc', 'W:cc', 'B:timeout', 'W:timeout'], ['time', 'W', 2]], [['B:resign', 'W:pass', 'W:resign', 'B:resign', 'B:qq', 'W:cc'], ['resign', 'W', 0]], [['B:timeout', 'W:pass', 'B:cc', 'B:cc'], ['time', 'W', 0]], [['B:timeout', 'W:pass', 'W:pass', 'W:pass'], ['time', 'W', 0]], [['B:timeout', 'W:cc'], ['time', 'W', 0]], [['B:timeout', 'W:resign'], ['time', 'W', 0]], [['B:pass'], ['playing', None, 1]], [['W:pass', 'B:timeout', 'B:cc', 'W:dd'], ['time', 'W', 1]]], [[['B:timeout', 'W:cc'], ['time', 'W', 0]], [['W:cc', 'B:pass', 'B:dd', 'W:cc', 'B:resign'], ['resign', 'W', 4]], [['B:pass'], ['playing', None, 1]], [['B:resign'], ['resign', 'W', 0]], [['B:resign', 'B:cc', 'W:timeout', 'W:pass', 'B:cc'], ['resign', 'W', 0]], [['B:cc', 'W:pass', 'B:dd', 'B:resign'], ['resign', 'W', 3]], [[], ['playing', None, 0]], [['B:timeout', 'B:qq'], ['time', 'W', 0]]], [[['B:pass', 'W:qq'], ['playing', None, 2]], [['B:resign', 'W:pass'], ['resign', 'W', 0]], [['B:pass', 'W:cc', 'W:pass', 'B:cc'], ['playing', None, 4]], [['B:pass', 'W:qq'], ['playing', None, 2]], [['B:pass', 'B:dd', 'B:qq'], ['playing', None, 3]], [['W:pass'], ['playing', None, 1]], [['W:pass', 'B:timeout', 'B:cc', 'W:dd'], ['time', 'W', 1]], [['B:qq', 'B:timeout', 'B:timeout', 'W:qq', 'B:cc'], ['time', 'W', 1]]], [[['B:resign', 'W:pass', 'B:pass', 'W:dd'], ['resign', 'W', 0]], [['B:pass', 'W:qq', 'B:resign', 'W:pass', 'B:resign'], ['resign', 'W', 2]], [['B:dd', 'W:pass', 'B:pass', 'W:cc', 'B:cc'], ['score', None, 2]], [['B:dd', 'W:resign', 'B:dd', 'W:dd'], ['resign', 'B', 1]], [['W:qq', 'W:timeout', 'B:dd', 'W:pass', 'B:cc', 'W:qq'], ['time', 'B', 1]], [['B:dd'], ['playing', None, 1]], [['B:qq', 'B:timeout'], ['time', 'W', 1]], [['B:timeout', 'W:qq', 'B:dd', 'W:cc', 'B:dd'], ['time', 'W', 0]]], [[['W:cc', 'W:resign'], ['resign', 'B', 1]], [['B:dd', 'B:cc', 'B:cc', 'W:resign'], ['resign', 'B', 3]], [['W:pass', 'B:timeout', 'B:cc', 'W:dd'], ['time', 'W', 1]], [['B:timeout'], ['time', 'W', 0]], [['B:pass', 'W:pass', 'B:pass', 'W:resign', 'B:pass', 'W:dd'], ['score', None, 1]], [['W:timeout', 'W:cc', 'B:cc', 'W:pass', 'B:dd', 'W:qq'], ['time', 'B', 0]], [['W:timeout', 'W:resign', 'B:pass', 'W:timeout', 'B:pass', 'W:pass'], ['time', 'B', 0]], [['B:timeout', 'W:dd', 'B:pass', 'W:qq'], ['time', 'W', 0]]]]
for i, (args, expected) in enumerate(fixtures[N-1]):
check("game end case %d" % i, solve(args), expected)
print(json.dumps({"observations": observations, "passed": all(x["passed"] for x in observations)}, ensure_ascii=False))
raise SystemExit(0 if all(x["passed"] for x in observations) else 1)
| Boundary fixture | Actual | Expected | Outcome |
|---|---|---|---|
| game end case 0 | ['time', 'W', 2] | ['time', 'W', 2] | Passed |
| game end case 1 | ['resign', 'W', 0] | ['resign', 'W', 0] | Passed |
| game end case 2 | ['time', 'W', 0] | ['time', 'W', 0] | Passed |
| game end case 3 | ['time', 'W', 0] | ['time', 'W', 0] | Passed |
| game end case 4 | ['time', 'W', 0] | ['time', 'W', 0] | Passed |
| game end case 5 | ['time', 'W', 0] | ['time', 'W', 0] | Passed |
| game end case 6 | ['playing', None, 1] | ['playing', None, 1] | Passed |
| game end case 7 | ['time', 'W', 1] | ['time', 'W', 1] | Passed |
SHA-256 / 818fada11da63f31130b0738288b67de0f1e034c4f5a48d32938dddfe4502f8e
Verification & scope
Small rectangular toy boards given as strings of B, W and dot; a bounded teaching model of one scoring or bookkeeping rule, not a complete rules engine or server implementation. This reproducer isolates one failure mechanism. Results cover the supplied fixtures. Variants within a family share a test contract and should remain grouped when constructing evaluation splits. Related mechanisms with a shared evaluation_group must also remain together; these controlled models are not independent production incidents.
Observations recorded using Python 3.12.14 at 2026-09-29T14:50:19.825615+00:00.
Case digest / b70029b1af1d11edde0db0abab57e82277a210cfe19ee557fae215f083128350