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AIMD adaptive concurrency limit: losses during cooldown do not count it down · case 05

A sustained burst of losses keeps the limiter in cooldown and prevents any further decrease.

Member previewVariant 5 · 3 implementations · 7 checks per implementation

Case contract

Input {initial, min, max, cooldown, events}. The limit is kept in fixed-point thousandths (integer). "ok" adds floor(10^6 / limit_thousandths), i.e. 1/limit, capped at max, and counts down an active cooldown. "drop" or "timeout" halves the limit (floor), floored at min, and starts a cooldown of the given number of events when no cooldown is active; during a cooldown a loss only counts it down. After each event report floor(limit). Return [reported whole limits, final limit in thousandths].

Why this case matters

Adaptive concurrency limiters (AIMD, as in TCP congestion control) protect overloaded backends; step sizes, bounds and cooldowns decide whether the limit converges or oscillates.

One recorded failure

Sample boundary fixture

This sample comes from the broken implementation of a controlled reproducer.

Boundary fixtureActualExpectedOutcome
cooldown counts losses[[8, 8, 8, 8, 8, 8, 8, 8, 8, 8], 8605][[8, 8, 8, 4, 4, 4, 4, 4, 4, 5], 5122]Failed

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