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FA-34516 / Notification interfaces / Open access

Swipe-to-dismiss notification feedback: dismiss-rejected from committing · case 01

The dismiss-rejected event leaves a notification in dismissed instead of returning.

Verified by executionVariant 1 · 37 checks per implementationDownload source bundle ↓JSON ↗

ROOT CAUSE

Rejected dismissal still removes the card.

VERIFIED REPAIR

Commit the committing / dismiss-rejected transition to returning; preserve the other explicitly stipulated transitions.

Unsuccessful approach: Playing exit animation before rollback misrepresents the rejection.

Case contract

Swipe-to-dismiss notification feedback is a bounded visual-notification workflow with mutable policy state {'offset': 0, 'threshold': 40, 'pointer': 7, 'removed': False}. Its default transition relation is {('resting', 'drag-start'): 'dragging', ('dragging', 'below-threshold-release'): 'returning', ('dragging', 'above-threshold-release'): 'committing', ('returning', 'snapback-finished'): 'resting', ('committing', 'dismiss-accepted'): 'exit-animating', ('committing', 'dismiss-rejected'): 'returning', ('exit-animating', 'animation-finished'): 'dismissed', ('dragging', 'pointer-cancel'): 'returning', ('exit-animating', 'reduced-motion-enabled'): 'dismissed', ('committing', 'second-pointer-down'): 'committing'}; domain inputs can suppress or redirect transitions and update policy fields, as specified in solve. Different-generation events are inert. Batches apply in order. Optional observe returns the selected policy field alongside the phase.

Why this case matters

Visual notification lifecycle ordering can leave an inbox or toast showing the wrong actionable state even when transport succeeds.

1 / The failure

Exit 1
"""Failure Map reference implementation. Python standard library only."""
import json

N = 1
observations = []
def solve(initial, events, generation, payload=None, observe=None):
    table = {('resting', 'drag-start'): 'dragging', ('dragging', 'below-threshold-release'): 'returning', ('dragging', 'above-threshold-release'): 'committing', ('returning', 'snapback-finished'): 'resting', ('committing', 'dismiss-accepted'): 'exit-animating', ('committing', 'dismiss-rejected'): 'dismissed', ('exit-animating', 'animation-finished'): 'dismissed', ('dragging', 'pointer-cancel'): 'returning', ('exit-animating', 'reduced-motion-enabled'): 'dismissed', ('committing', 'second-pointer-down'): 'committing'}
    data = json.loads(json.dumps({'offset': 0, 'threshold': 40, 'pointer': 7, 'removed': False})) if payload is None else {**json.loads(json.dumps({'offset': 0, 'threshold': 40, 'pointer': 7, 'removed': False})), **json.loads(json.dumps(payload))}
    state = initial
    for delivery in events:
        event, event_generation = delivery[:2]
        arg = delivery[2] if len(delivery) > 2 else {}
        if event_generation == generation:
            previous = state
            if event in ('below-threshold-release','above-threshold-release','pointer-cancel') and arg.get('pointer',data['pointer']) != data['pointer']: event = 'unknown-event'
            if event in ('below-threshold-release','above-threshold-release') and 'offset' in arg:
                data['offset'] = arg['offset']
                event = 'above-threshold-release' if abs(data['offset']) >= data['threshold'] else 'below-threshold-release'
            state = table.get((state, event), state)
            if state == 'resting': data['offset'] = 0
            if state == 'dismissed': data['removed'] = True
    return {'phase': state, 'value': data[observe]} if observe else state
def check(label, actual, expected):
    observations.append({"check": label, "actual": actual, "expected": expected, "passed": actual == expected})
check('resting / drag-start', solve('resting', [('drag-start', N)], N), 'dragging')
check('dragging / below-threshold-release', solve('dragging', [('below-threshold-release', N)], N), 'returning')
check('dragging / above-threshold-release', solve('dragging', [('above-threshold-release', N)], N), 'committing')
check('returning / snapback-finished', solve('returning', [('snapback-finished', N)], N), 'resting')
check('committing / dismiss-accepted', solve('committing', [('dismiss-accepted', N)], N), 'exit-animating')
check('committing / dismiss-rejected', solve('committing', [('dismiss-rejected', N)], N), 'returning')
check('exit-animating / animation-finished', solve('exit-animating', [('animation-finished', N)], N), 'dismissed')
check('dragging / pointer-cancel', solve('dragging', [('pointer-cancel', N)], N), 'returning')
check('exit-animating / reduced-motion-enabled', solve('exit-animating', [('reduced-motion-enabled', N)], N), 'dismissed')
check('committing / second-pointer-down', solve('committing', [('second-pointer-down', N)], N), 'committing')
check('older notification incarnation', solve('resting', [('drag-start', N - 1)], N), 'resting')
check('future notification incarnation', solve('resting', [('drag-start', N + 1)], N), 'resting')
check('unknown event is inert', solve('resting', [('unknown-event', N)], N), 'resting')
check('empty delivery batch', solve('resting', [], N), 'resting')
check('N stale deliveries before current delivery', solve('resting', [('drag-start', N - 1)] * N + [('drag-start', N)], N), 'dragging')
check('trace drag-start then below-threshold-release', solve('resting', [('drag-start', N), ('below-threshold-release', N)], N), 'returning')
check('trace drag-start then above-threshold-release', solve('resting', [('drag-start', N), ('above-threshold-release', N)], N), 'committing')
check('trace drag-start then pointer-cancel', solve('resting', [('drag-start', N), ('pointer-cancel', N)], N), 'returning')
check('trace below-threshold-release then snapback-finished', solve('dragging', [('below-threshold-release', N), ('snapback-finished', N)], N), 'resting')
check('trace above-threshold-release then dismiss-accepted', solve('dragging', [('above-threshold-release', N), ('dismiss-accepted', N)], N), 'exit-animating')
check('trace above-threshold-release then dismiss-rejected', solve('dragging', [('above-threshold-release', N), ('dismiss-rejected', N)], N), 'returning')
check('trace above-threshold-release then second-pointer-down', solve('dragging', [('above-threshold-release', N), ('second-pointer-down', N)], N), 'committing')
check('trace snapback-finished then drag-start', solve('returning', [('snapback-finished', N), ('drag-start', N)], N), 'dragging')
check('trace dismiss-accepted then animation-finished', solve('committing', [('dismiss-accepted', N), ('animation-finished', N)], N), 'dismissed')
check('trace dismiss-accepted then reduced-motion-enabled', solve('committing', [('dismiss-accepted', N), ('reduced-motion-enabled', N)], N), 'dismissed')
check('trace dismiss-rejected then snapback-finished', solve('committing', [('dismiss-rejected', N), ('snapback-finished', N)], N), 'resting')
check('trace pointer-cancel then snapback-finished', solve('dragging', [('pointer-cancel', N), ('snapback-finished', N)], N), 'resting')
check('trace second-pointer-down then dismiss-accepted', solve('committing', [('second-pointer-down', N), ('dismiss-accepted', N)], N), 'exit-animating')
check('trace second-pointer-down then dismiss-rejected', solve('committing', [('second-pointer-down', N), ('dismiss-rejected', N)], N), 'returning')
check('trace second-pointer-down then second-pointer-down', solve('committing', [('second-pointer-down', N), ('second-pointer-down', N)], N), 'committing')
check('domain state regression 1: offset', solve('dragging', [('above-threshold-release', N, {'offset': 39})], N, {}, 'offset'), {'phase': 'returning', 'value': 39})
check('domain state regression 2: offset', solve('dragging', [('below-threshold-release', N, {'offset': -40})], N, {}, 'offset'), {'phase': 'committing', 'value': -40})
check('domain state regression 3: offset', solve('dragging', [('above-threshold-release', N, {'pointer': 6, 'offset': 90})], N, {}, 'offset'), {'phase': 'dragging', 'value': 0})
check('domain state regression 4: offset', solve('returning', [('snapback-finished', N, {})], N, {'offset': 25}, 'offset'), {'phase': 'resting', 'value': 0})
check('domain state regression 5: removed', solve('exit-animating', [('reduced-motion-enabled', N, {})], N, {}, 'removed'), {'phase': 'dismissed', 'value': True})
check('domain state regression 6: removed', solve('committing', [('dismiss-rejected', N, {})], N, {'offset': 50}, 'removed'), {'phase': 'returning', 'value': False})
check('domain state regression 7: offset', solve('resting', [('drag-start', N, {}), ('above-threshold-release', N, {'offset': 39}), ('snapback-finished', N, {})], N, {}, 'offset'), {'phase': 'resting', 'value': 0})
print(json.dumps({"observations": observations, "passed": all(x["passed"] for x in observations)}, ensure_ascii=False))
raise SystemExit(0 if all(x["passed"] for x in observations) else 1)
Boundary fixtureActualExpectedOutcome
resting / drag-startdraggingdraggingPassed
dragging / below-threshold-releasereturningreturningPassed
dragging / above-threshold-releasecommittingcommittingPassed
returning / snapback-finishedrestingrestingPassed
committing / dismiss-acceptedexit-animatingexit-animatingPassed
committing / dismiss-rejecteddismissedreturningFailed
exit-animating / animation-finisheddismisseddismissedPassed
dragging / pointer-cancelreturningreturningPassed
exit-animating / reduced-motion-enableddismisseddismissedPassed
committing / second-pointer-downcommittingcommittingPassed
older notification incarnationrestingrestingPassed
future notification incarnationrestingrestingPassed
unknown event is inertrestingrestingPassed
empty delivery batchrestingrestingPassed
N stale deliveries before current deliverydraggingdraggingPassed
trace drag-start then below-threshold-releasereturningreturningPassed
trace drag-start then above-threshold-releasecommittingcommittingPassed
trace drag-start then pointer-cancelreturningreturningPassed
trace below-threshold-release then snapback-finishedrestingrestingPassed
trace above-threshold-release then dismiss-acceptedexit-animatingexit-animatingPassed
trace above-threshold-release then dismiss-rejecteddismissedreturningFailed
trace above-threshold-release then second-pointer-downcommittingcommittingPassed
trace snapback-finished then drag-startdraggingdraggingPassed
trace dismiss-accepted then animation-finisheddismisseddismissedPassed
trace dismiss-accepted then reduced-motion-enableddismisseddismissedPassed
trace dismiss-rejected then snapback-finisheddismissedrestingFailed
trace pointer-cancel then snapback-finishedrestingrestingPassed
trace second-pointer-down then dismiss-acceptedexit-animatingexit-animatingPassed
trace second-pointer-down then dismiss-rejecteddismissedreturningFailed
trace second-pointer-down then second-pointer-downcommittingcommittingPassed
domain state regression 1: offset{'phase': 'returning', 'value': 39}{'phase': 'returning', 'value': 39}Passed
domain state regression 2: offset{'phase': 'committing', 'value': -40}{'phase': 'committing', 'value': -40}Passed
domain state regression 3: offset{'phase': 'dragging', 'value': 0}{'phase': 'dragging', 'value': 0}Passed
domain state regression 4: offset{'phase': 'resting', 'value': 0}{'phase': 'resting', 'value': 0}Passed
domain state regression 5: removed{'phase': 'dismissed', 'value': True}{'phase': 'dismissed', 'value': True}Passed
domain state regression 6: removed{'phase': 'dismissed', 'value': True}{'phase': 'returning', 'value': False}Failed
domain state regression 7: offset{'phase': 'resting', 'value': 0}{'phase': 'resting', 'value': 0}Passed

SHA-256 / 25a0f4ef591cce7c361a431ce18950f50682e8d3d1a35aab9c657d6569cc3d96

2 / The unsuccessful fix

Exit 1
"""Failure Map reference implementation. Python standard library only."""
import json

N = 1
observations = []
def solve(initial, events, generation, payload=None, observe=None):
    table = {('resting', 'drag-start'): 'dragging', ('dragging', 'below-threshold-release'): 'returning', ('dragging', 'above-threshold-release'): 'committing', ('returning', 'snapback-finished'): 'resting', ('committing', 'dismiss-accepted'): 'exit-animating', ('committing', 'dismiss-rejected'): 'exit-animating', ('exit-animating', 'animation-finished'): 'dismissed', ('dragging', 'pointer-cancel'): 'returning', ('exit-animating', 'reduced-motion-enabled'): 'dismissed', ('committing', 'second-pointer-down'): 'committing'}
    data = json.loads(json.dumps({'offset': 0, 'threshold': 40, 'pointer': 7, 'removed': False})) if payload is None else {**json.loads(json.dumps({'offset': 0, 'threshold': 40, 'pointer': 7, 'removed': False})), **json.loads(json.dumps(payload))}
    state = initial
    for delivery in events:
        event, event_generation = delivery[:2]
        arg = delivery[2] if len(delivery) > 2 else {}
        if event_generation == generation:
            previous = state
            if event in ('below-threshold-release','above-threshold-release','pointer-cancel') and arg.get('pointer',data['pointer']) != data['pointer']: event = 'unknown-event'
            if event in ('below-threshold-release','above-threshold-release') and 'offset' in arg:
                data['offset'] = arg['offset']
                event = 'above-threshold-release' if abs(data['offset']) >= data['threshold'] else 'below-threshold-release'
            state = table.get((state, event), state)
            if state == 'resting': data['offset'] = 0
            if state == 'dismissed': data['removed'] = True
    return {'phase': state, 'value': data[observe]} if observe else state
def check(label, actual, expected):
    observations.append({"check": label, "actual": actual, "expected": expected, "passed": actual == expected})
check('resting / drag-start', solve('resting', [('drag-start', N)], N), 'dragging')
check('dragging / below-threshold-release', solve('dragging', [('below-threshold-release', N)], N), 'returning')
check('dragging / above-threshold-release', solve('dragging', [('above-threshold-release', N)], N), 'committing')
check('returning / snapback-finished', solve('returning', [('snapback-finished', N)], N), 'resting')
check('committing / dismiss-accepted', solve('committing', [('dismiss-accepted', N)], N), 'exit-animating')
check('committing / dismiss-rejected', solve('committing', [('dismiss-rejected', N)], N), 'returning')
check('exit-animating / animation-finished', solve('exit-animating', [('animation-finished', N)], N), 'dismissed')
check('dragging / pointer-cancel', solve('dragging', [('pointer-cancel', N)], N), 'returning')
check('exit-animating / reduced-motion-enabled', solve('exit-animating', [('reduced-motion-enabled', N)], N), 'dismissed')
check('committing / second-pointer-down', solve('committing', [('second-pointer-down', N)], N), 'committing')
check('older notification incarnation', solve('resting', [('drag-start', N - 1)], N), 'resting')
check('future notification incarnation', solve('resting', [('drag-start', N + 1)], N), 'resting')
check('unknown event is inert', solve('resting', [('unknown-event', N)], N), 'resting')
check('empty delivery batch', solve('resting', [], N), 'resting')
check('N stale deliveries before current delivery', solve('resting', [('drag-start', N - 1)] * N + [('drag-start', N)], N), 'dragging')
check('trace drag-start then below-threshold-release', solve('resting', [('drag-start', N), ('below-threshold-release', N)], N), 'returning')
check('trace drag-start then above-threshold-release', solve('resting', [('drag-start', N), ('above-threshold-release', N)], N), 'committing')
check('trace drag-start then pointer-cancel', solve('resting', [('drag-start', N), ('pointer-cancel', N)], N), 'returning')
check('trace below-threshold-release then snapback-finished', solve('dragging', [('below-threshold-release', N), ('snapback-finished', N)], N), 'resting')
check('trace above-threshold-release then dismiss-accepted', solve('dragging', [('above-threshold-release', N), ('dismiss-accepted', N)], N), 'exit-animating')
check('trace above-threshold-release then dismiss-rejected', solve('dragging', [('above-threshold-release', N), ('dismiss-rejected', N)], N), 'returning')
check('trace above-threshold-release then second-pointer-down', solve('dragging', [('above-threshold-release', N), ('second-pointer-down', N)], N), 'committing')
check('trace snapback-finished then drag-start', solve('returning', [('snapback-finished', N), ('drag-start', N)], N), 'dragging')
check('trace dismiss-accepted then animation-finished', solve('committing', [('dismiss-accepted', N), ('animation-finished', N)], N), 'dismissed')
check('trace dismiss-accepted then reduced-motion-enabled', solve('committing', [('dismiss-accepted', N), ('reduced-motion-enabled', N)], N), 'dismissed')
check('trace dismiss-rejected then snapback-finished', solve('committing', [('dismiss-rejected', N), ('snapback-finished', N)], N), 'resting')
check('trace pointer-cancel then snapback-finished', solve('dragging', [('pointer-cancel', N), ('snapback-finished', N)], N), 'resting')
check('trace second-pointer-down then dismiss-accepted', solve('committing', [('second-pointer-down', N), ('dismiss-accepted', N)], N), 'exit-animating')
check('trace second-pointer-down then dismiss-rejected', solve('committing', [('second-pointer-down', N), ('dismiss-rejected', N)], N), 'returning')
check('trace second-pointer-down then second-pointer-down', solve('committing', [('second-pointer-down', N), ('second-pointer-down', N)], N), 'committing')
check('domain state regression 1: offset', solve('dragging', [('above-threshold-release', N, {'offset': 39})], N, {}, 'offset'), {'phase': 'returning', 'value': 39})
check('domain state regression 2: offset', solve('dragging', [('below-threshold-release', N, {'offset': -40})], N, {}, 'offset'), {'phase': 'committing', 'value': -40})
check('domain state regression 3: offset', solve('dragging', [('above-threshold-release', N, {'pointer': 6, 'offset': 90})], N, {}, 'offset'), {'phase': 'dragging', 'value': 0})
check('domain state regression 4: offset', solve('returning', [('snapback-finished', N, {})], N, {'offset': 25}, 'offset'), {'phase': 'resting', 'value': 0})
check('domain state regression 5: removed', solve('exit-animating', [('reduced-motion-enabled', N, {})], N, {}, 'removed'), {'phase': 'dismissed', 'value': True})
check('domain state regression 6: removed', solve('committing', [('dismiss-rejected', N, {})], N, {'offset': 50}, 'removed'), {'phase': 'returning', 'value': False})
check('domain state regression 7: offset', solve('resting', [('drag-start', N, {}), ('above-threshold-release', N, {'offset': 39}), ('snapback-finished', N, {})], N, {}, 'offset'), {'phase': 'resting', 'value': 0})
print(json.dumps({"observations": observations, "passed": all(x["passed"] for x in observations)}, ensure_ascii=False))
raise SystemExit(0 if all(x["passed"] for x in observations) else 1)
Boundary fixtureActualExpectedOutcome
resting / drag-startdraggingdraggingPassed
dragging / below-threshold-releasereturningreturningPassed
dragging / above-threshold-releasecommittingcommittingPassed
returning / snapback-finishedrestingrestingPassed
committing / dismiss-acceptedexit-animatingexit-animatingPassed
committing / dismiss-rejectedexit-animatingreturningFailed
exit-animating / animation-finisheddismisseddismissedPassed
dragging / pointer-cancelreturningreturningPassed
exit-animating / reduced-motion-enableddismisseddismissedPassed
committing / second-pointer-downcommittingcommittingPassed
older notification incarnationrestingrestingPassed
future notification incarnationrestingrestingPassed
unknown event is inertrestingrestingPassed
empty delivery batchrestingrestingPassed
N stale deliveries before current deliverydraggingdraggingPassed
trace drag-start then below-threshold-releasereturningreturningPassed
trace drag-start then above-threshold-releasecommittingcommittingPassed
trace drag-start then pointer-cancelreturningreturningPassed
trace below-threshold-release then snapback-finishedrestingrestingPassed
trace above-threshold-release then dismiss-acceptedexit-animatingexit-animatingPassed
trace above-threshold-release then dismiss-rejectedexit-animatingreturningFailed
trace above-threshold-release then second-pointer-downcommittingcommittingPassed
trace snapback-finished then drag-startdraggingdraggingPassed
trace dismiss-accepted then animation-finisheddismisseddismissedPassed
trace dismiss-accepted then reduced-motion-enableddismisseddismissedPassed
trace dismiss-rejected then snapback-finishedexit-animatingrestingFailed
trace pointer-cancel then snapback-finishedrestingrestingPassed
trace second-pointer-down then dismiss-acceptedexit-animatingexit-animatingPassed
trace second-pointer-down then dismiss-rejectedexit-animatingreturningFailed
trace second-pointer-down then second-pointer-downcommittingcommittingPassed
domain state regression 1: offset{'phase': 'returning', 'value': 39}{'phase': 'returning', 'value': 39}Passed
domain state regression 2: offset{'phase': 'committing', 'value': -40}{'phase': 'committing', 'value': -40}Passed
domain state regression 3: offset{'phase': 'dragging', 'value': 0}{'phase': 'dragging', 'value': 0}Passed
domain state regression 4: offset{'phase': 'resting', 'value': 0}{'phase': 'resting', 'value': 0}Passed
domain state regression 5: removed{'phase': 'dismissed', 'value': True}{'phase': 'dismissed', 'value': True}Passed
domain state regression 6: removed{'phase': 'exit-animating', 'value': False}{'phase': 'returning', 'value': False}Failed
domain state regression 7: offset{'phase': 'resting', 'value': 0}{'phase': 'resting', 'value': 0}Passed

SHA-256 / c40fc949c647513d5ae6b4ef8782253ac6016290b3a1a9010c8ceed61ceb3cf2

3 / The verified repair

Exit 0
"""Failure Map reference implementation. Python standard library only."""
import json

N = 1
observations = []
def solve(initial, events, generation, payload=None, observe=None):
    table = {('resting', 'drag-start'): 'dragging', ('dragging', 'below-threshold-release'): 'returning', ('dragging', 'above-threshold-release'): 'committing', ('returning', 'snapback-finished'): 'resting', ('committing', 'dismiss-accepted'): 'exit-animating', ('committing', 'dismiss-rejected'): 'returning', ('exit-animating', 'animation-finished'): 'dismissed', ('dragging', 'pointer-cancel'): 'returning', ('exit-animating', 'reduced-motion-enabled'): 'dismissed', ('committing', 'second-pointer-down'): 'committing'}
    data = json.loads(json.dumps({'offset': 0, 'threshold': 40, 'pointer': 7, 'removed': False})) if payload is None else {**json.loads(json.dumps({'offset': 0, 'threshold': 40, 'pointer': 7, 'removed': False})), **json.loads(json.dumps(payload))}
    state = initial
    for delivery in events:
        event, event_generation = delivery[:2]
        arg = delivery[2] if len(delivery) > 2 else {}
        if event_generation == generation:
            previous = state
            if event in ('below-threshold-release','above-threshold-release','pointer-cancel') and arg.get('pointer',data['pointer']) != data['pointer']: event = 'unknown-event'
            if event in ('below-threshold-release','above-threshold-release') and 'offset' in arg:
                data['offset'] = arg['offset']
                event = 'above-threshold-release' if abs(data['offset']) >= data['threshold'] else 'below-threshold-release'
            state = table.get((state, event), state)
            if state == 'resting': data['offset'] = 0
            if state == 'dismissed': data['removed'] = True
    return {'phase': state, 'value': data[observe]} if observe else state
def check(label, actual, expected):
    observations.append({"check": label, "actual": actual, "expected": expected, "passed": actual == expected})
check('resting / drag-start', solve('resting', [('drag-start', N)], N), 'dragging')
check('dragging / below-threshold-release', solve('dragging', [('below-threshold-release', N)], N), 'returning')
check('dragging / above-threshold-release', solve('dragging', [('above-threshold-release', N)], N), 'committing')
check('returning / snapback-finished', solve('returning', [('snapback-finished', N)], N), 'resting')
check('committing / dismiss-accepted', solve('committing', [('dismiss-accepted', N)], N), 'exit-animating')
check('committing / dismiss-rejected', solve('committing', [('dismiss-rejected', N)], N), 'returning')
check('exit-animating / animation-finished', solve('exit-animating', [('animation-finished', N)], N), 'dismissed')
check('dragging / pointer-cancel', solve('dragging', [('pointer-cancel', N)], N), 'returning')
check('exit-animating / reduced-motion-enabled', solve('exit-animating', [('reduced-motion-enabled', N)], N), 'dismissed')
check('committing / second-pointer-down', solve('committing', [('second-pointer-down', N)], N), 'committing')
check('older notification incarnation', solve('resting', [('drag-start', N - 1)], N), 'resting')
check('future notification incarnation', solve('resting', [('drag-start', N + 1)], N), 'resting')
check('unknown event is inert', solve('resting', [('unknown-event', N)], N), 'resting')
check('empty delivery batch', solve('resting', [], N), 'resting')
check('N stale deliveries before current delivery', solve('resting', [('drag-start', N - 1)] * N + [('drag-start', N)], N), 'dragging')
check('trace drag-start then below-threshold-release', solve('resting', [('drag-start', N), ('below-threshold-release', N)], N), 'returning')
check('trace drag-start then above-threshold-release', solve('resting', [('drag-start', N), ('above-threshold-release', N)], N), 'committing')
check('trace drag-start then pointer-cancel', solve('resting', [('drag-start', N), ('pointer-cancel', N)], N), 'returning')
check('trace below-threshold-release then snapback-finished', solve('dragging', [('below-threshold-release', N), ('snapback-finished', N)], N), 'resting')
check('trace above-threshold-release then dismiss-accepted', solve('dragging', [('above-threshold-release', N), ('dismiss-accepted', N)], N), 'exit-animating')
check('trace above-threshold-release then dismiss-rejected', solve('dragging', [('above-threshold-release', N), ('dismiss-rejected', N)], N), 'returning')
check('trace above-threshold-release then second-pointer-down', solve('dragging', [('above-threshold-release', N), ('second-pointer-down', N)], N), 'committing')
check('trace snapback-finished then drag-start', solve('returning', [('snapback-finished', N), ('drag-start', N)], N), 'dragging')
check('trace dismiss-accepted then animation-finished', solve('committing', [('dismiss-accepted', N), ('animation-finished', N)], N), 'dismissed')
check('trace dismiss-accepted then reduced-motion-enabled', solve('committing', [('dismiss-accepted', N), ('reduced-motion-enabled', N)], N), 'dismissed')
check('trace dismiss-rejected then snapback-finished', solve('committing', [('dismiss-rejected', N), ('snapback-finished', N)], N), 'resting')
check('trace pointer-cancel then snapback-finished', solve('dragging', [('pointer-cancel', N), ('snapback-finished', N)], N), 'resting')
check('trace second-pointer-down then dismiss-accepted', solve('committing', [('second-pointer-down', N), ('dismiss-accepted', N)], N), 'exit-animating')
check('trace second-pointer-down then dismiss-rejected', solve('committing', [('second-pointer-down', N), ('dismiss-rejected', N)], N), 'returning')
check('trace second-pointer-down then second-pointer-down', solve('committing', [('second-pointer-down', N), ('second-pointer-down', N)], N), 'committing')
check('domain state regression 1: offset', solve('dragging', [('above-threshold-release', N, {'offset': 39})], N, {}, 'offset'), {'phase': 'returning', 'value': 39})
check('domain state regression 2: offset', solve('dragging', [('below-threshold-release', N, {'offset': -40})], N, {}, 'offset'), {'phase': 'committing', 'value': -40})
check('domain state regression 3: offset', solve('dragging', [('above-threshold-release', N, {'pointer': 6, 'offset': 90})], N, {}, 'offset'), {'phase': 'dragging', 'value': 0})
check('domain state regression 4: offset', solve('returning', [('snapback-finished', N, {})], N, {'offset': 25}, 'offset'), {'phase': 'resting', 'value': 0})
check('domain state regression 5: removed', solve('exit-animating', [('reduced-motion-enabled', N, {})], N, {}, 'removed'), {'phase': 'dismissed', 'value': True})
check('domain state regression 6: removed', solve('committing', [('dismiss-rejected', N, {})], N, {'offset': 50}, 'removed'), {'phase': 'returning', 'value': False})
check('domain state regression 7: offset', solve('resting', [('drag-start', N, {}), ('above-threshold-release', N, {'offset': 39}), ('snapback-finished', N, {})], N, {}, 'offset'), {'phase': 'resting', 'value': 0})
print(json.dumps({"observations": observations, "passed": all(x["passed"] for x in observations)}, ensure_ascii=False))
raise SystemExit(0 if all(x["passed"] for x in observations) else 1)
Boundary fixtureActualExpectedOutcome
resting / drag-startdraggingdraggingPassed
dragging / below-threshold-releasereturningreturningPassed
dragging / above-threshold-releasecommittingcommittingPassed
returning / snapback-finishedrestingrestingPassed
committing / dismiss-acceptedexit-animatingexit-animatingPassed
committing / dismiss-rejectedreturningreturningPassed
exit-animating / animation-finisheddismisseddismissedPassed
dragging / pointer-cancelreturningreturningPassed
exit-animating / reduced-motion-enableddismisseddismissedPassed
committing / second-pointer-downcommittingcommittingPassed
older notification incarnationrestingrestingPassed
future notification incarnationrestingrestingPassed
unknown event is inertrestingrestingPassed
empty delivery batchrestingrestingPassed
N stale deliveries before current deliverydraggingdraggingPassed
trace drag-start then below-threshold-releasereturningreturningPassed
trace drag-start then above-threshold-releasecommittingcommittingPassed
trace drag-start then pointer-cancelreturningreturningPassed
trace below-threshold-release then snapback-finishedrestingrestingPassed
trace above-threshold-release then dismiss-acceptedexit-animatingexit-animatingPassed
trace above-threshold-release then dismiss-rejectedreturningreturningPassed
trace above-threshold-release then second-pointer-downcommittingcommittingPassed
trace snapback-finished then drag-startdraggingdraggingPassed
trace dismiss-accepted then animation-finisheddismisseddismissedPassed
trace dismiss-accepted then reduced-motion-enableddismisseddismissedPassed
trace dismiss-rejected then snapback-finishedrestingrestingPassed
trace pointer-cancel then snapback-finishedrestingrestingPassed
trace second-pointer-down then dismiss-acceptedexit-animatingexit-animatingPassed
trace second-pointer-down then dismiss-rejectedreturningreturningPassed
trace second-pointer-down then second-pointer-downcommittingcommittingPassed
domain state regression 1: offset{'phase': 'returning', 'value': 39}{'phase': 'returning', 'value': 39}Passed
domain state regression 2: offset{'phase': 'committing', 'value': -40}{'phase': 'committing', 'value': -40}Passed
domain state regression 3: offset{'phase': 'dragging', 'value': 0}{'phase': 'dragging', 'value': 0}Passed
domain state regression 4: offset{'phase': 'resting', 'value': 0}{'phase': 'resting', 'value': 0}Passed
domain state regression 5: removed{'phase': 'dismissed', 'value': True}{'phase': 'dismissed', 'value': True}Passed
domain state regression 6: removed{'phase': 'returning', 'value': False}{'phase': 'returning', 'value': False}Passed
domain state regression 7: offset{'phase': 'resting', 'value': 0}{'phase': 'resting', 'value': 0}Passed

SHA-256 / 68ed9877dd1261f73a256868fed53c5b39b31097a897ea030720873f879c3cc3

Verification & scope

Stipulated single-notification state and policy model only. Event delivery and acknowledgements are explicit test inputs. No DOM, accessibility announcements, live timers, networking, actual rendering, or production-platform conformance is simulated. This reproducer isolates one failure mechanism. Results cover the supplied fixtures. Variants within a family share a test contract and should remain grouped when constructing evaluation splits. Related mechanisms with a shared evaluation_group must also remain together; these controlled models are not independent production incidents.

Observations recorded using Python 3.12.14 at 2026-09-29T14:42:32.668413+00:00.

Case digest / 13fea77fbc7c5640ed514a079ee875f422bdc5e3415545c8485cf1248cd4a6d9