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Reapplying poison extends a nonstacking effect additively · case 04

Reapplying poison extends a nonstacking effect additively.

Member previewVariant 4 · 3 implementations · 6 checks per implementation

Case contract

Events are [apply,duration] or [tick,0]. Durations are nonnegative. Return [poison damage ticks,remaining duration]; refresh is nonstacking and never shortens.

Why this case matters

A deterministic game-rule model isolates this rule interaction for regression testing.

One recorded failure

Sample boundary fixture

This sample comes from the broken implementation of a controlled reproducer.

Boundary fixtureActualExpectedOutcome
short refresh[0, 8][0, 7]Failed

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