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Sequential combat suppresses a defeated fighter’s committed strike · case 04

Sequential combat suppresses a defeated fighter’s committed strike.

Member previewVariant 4 · 3 implementations · 6 checks per implementation

Case contract

Both fighters begin alive with positive HP; nonnegative attack values land simultaneously. Return remaining HP clamped at zero.

Why this case matters

A deterministic game-rule model isolates this rule interaction for regression testing.

One recorded failure

Sample boundary fixture

This sample comes from the broken implementation of a controlled reproducer.

Boundary fixtureActualExpectedOutcome
mutual defeat[4, 0][0, 0]Failed

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